The Global Game Jam is going on full force! All over the world people are creating whatever they can imagine around this year’s theme of ‘Waves’. We’re going to have a look at what teams are coming up with at the Hogeschool Rotterdam, who’s hosting a jam location for the first time.
Above we can see two members of Team Whirlpool testing paper prototype mechanics for their tower defense game: ‘Trump Tower Defense‘. You play as Donald Trump who’s held up in his own tower. Waves of Mexican immigrants are flooding in from across the border and want to take down the tower. It’s up to Trump to stop them from tearing it down by using wacky power-ups to stop them.
Not all visuals are defined when you start working with a concept. Here we see Team Dist making an ‘Abstract herding’ game. They haven’t decided what the final art style will be yet. In the middle of the screen you will have a flock of ‘abstract sheep’ that you need to keep together by creating shock waves. At the same time there are enemies attacking your flock by trying to drive them away.
‘Pop Up‘ is a sort of point & click adventure with cardboard-like graphics. The world in ‘Pop Up’ has different layers that you can switch between to solve puzzles by interacting with objects like manipulating water to douse a fire in another layer of the world.
Here we have three jammers working on ‘The Space Wave‘ a game for Android in which you control a spaceship to the rhythm of a beat. You need to use the gravitational orbits from planets to slingshot yourself into black holes to advance. Most teams at the venue have some more-or-less pre-made teams but these three were but mere strangers to each other since yesterday. They’re participating in the Global Game Jam to put their different skills in programming, art and sound design to the test.
‘Resonance‘ is a game that has you searching for sounds in a wide open world. You need play different notes to navigate and find artifacts that are hidden within the landscape. The search is narrated by a very beautiful piano soundtrack by one of the two audio designers at the venue. Both of them are helping multiple teams with the FX and musical score for their game.
Audio designer Chris is a first time jammer and has the following to say about the Global Game Jam: ‘I’ve been making music since I was twelve. I’m participating for two reasons, one is because this is a great way to put your skills to the test and two because it’s a lot of fun! The only thing I’m missing is my studio equipment, you can only make so much with your laptop.‘
Don’t forget to make a page and submit your game to the official Global Game Jam website!